Leftover C++ file names in N64 ROMs (*.cpp/*.cc) 1080 Snowboarding mapprop.cpp gfxlib.cpp /usr/people/giles/src/gdl/lib/system/animate.cpp /usr/people/giles/src/gdl/lib/system/skin.cpp Aidyn Chronicles - The First Mage ./src/globals.cpp ./src/gamestatefunnel.cpp ./src/gamecombat.cpp ./menus/submenuinventorycontroller.cpp ./menus/theatermenu.cpp ./menus/journal.cpp ./src/audiokey.cpp ./src/cinematictext.cpp ../data/armordb.cpp ../data/chestdb.cpp ../data/dataGlobals.cpp ../data/dialogEntitydb.cpp ../data/entitydb.cpp ../data/itemdb.cpp ../data/shopdb.cpp ../data/spelldb.cpp ../data/weapondb.cpp ../gameclasses/party.cpp ./src/romstrings.cpp ./src/n64borg.cpp Armorines - Project S.W.A.R.M. \bugfest\n64\source\engine\PRFAULT.CPP \bugfest\n64\source\engine\CRASH.CPP \bugfest\n64\source\MAIN.CPP Command & Conquer ../src/ccfont.cpp ../src/scenario.cpp ../src/conquer.cpp ../src/memory.cpp ../src/n64engine.cpp ../src/ioobj.cpp ../src/saveload.cpp ../src/n64flashrom.cpp ../src/n64ingameoption.cpp Fighting Force 64 setnewh.cpp Fushigi no Dungeon - Fuurai no Shiren 2 - Oni Shuurai! Shiren Jou! ../../generic/prog/items/trap/TrapBear.cc Kirby 64 effect.cc plylib.cc plydemo.cc plyshot.cc plyeff.cc kirby.cc enelib.cc yakulib.cc eneeff.cc helplib.cc helpeff.cc helper.cc StarCraft 64 gamedata.cpp Teams.cpp Starshot - Space Circus Fever ..\Conf.CPP ..\Font.CPP ..\Hero.CPP ..\HeroFiringSystem.CPP ..\Init.CPP ..\Prompt.CPP ..\SOOLPrg.CPP ..\SOOLTask.CPP ..\Talk.CPP ..\Game.CPP ..\Save.CPP ..\3DUser.CPP ..\Cursor.CPP ..\cache.CPP ..\Runtime.CPP ..\World.CPP ..\FxManager.CPP ..\SOOLCpMg.CPP ..\G3DShadow.CPP ..\G3DDetection.CPP ..\ZSorter.CPP ..\G3DGnome.CPP ..\G3DCharacter.CPP ..\G3DOrganika.CPP Sydney 2000 SUPPORT/N64RENDR.cpp /dev/olympics_2000/code/common/C_Medal.cpp /dev/olympics_2000/code/common/E_Javelin.cpp /dev/olympics_2000/code/common/VG_Intercept.cpp /dev/olympics_2000/code/common/ATH_Diving.cpp /dev/olympics_2000/code/common/E_Common.cpp /dev/olympics_2000/code/common/OBJ_Hammer.cpp /dev/olympics_2000/code/common/OBJ_Javelin.cpp /dev/olympics_2000/code/common/EventQ.cpp /dev/olympics_2000/code/common/Anim_Object.cpp /dev/olympics_2000/code/common/Comm.cpp /dev/olympics_2000/code/common/Bgrnd_Ctrl.cpp /dev/olympics_2000/code/common/Player.cpp /dev/olympics_2000/code/common/ArcadeMode.cpp /dev/olympics_2000/code/common/CoachingMode.cpp Tigger's Honey Hunt w_affichage.cpp Turok - Rage Wars /Projects/DM/n64/Source/Camera/gsky.cpp /Projects/DM/n64/Source/Engine/Anim/BitArray.cpp /Projects/DM/n64/Source/Engine/Anim/BulkyDcmp.cpp /Projects/DM/n64/Source/Engine/Anim/GAState.cpp /Projects/DM/n64/Source/Engine/animpool.cpp /Projects/DM/n64/Source/Engine/Audio/AUDIOMGR.cpp /Projects/DM/n64/Source/Engine/Audio/audioworld.cpp /Projects/DM/n64/Source/Engine/Audio/audqueue.cpp /Projects/DM/n64/Source/Engine/Audio/channel.cpp /Projects/DM/n64/Source/Engine/Audio/LoopSoundPool.cpp /Projects/DM/n64/Source/Engine/Audio/RAXPlayer.cpp /Projects/DM/n64/Source/Engine/Audio/sequencer.cpp /Projects/DM/n64/Source/Engine/Audio/T2SoundElement.cpp /Projects/DM/n64/Source/Engine/Cache/cache.cpp /Projects/DM/n64/Source/Engine/Cache/decmprsr.cpp /Projects/DM/n64/Source/Engine/Cache/heap.cpp /Projects/DM/n64/Source/Engine/Cache/list.cpp /Projects/DM/n64/Source/Engine/Cache/loader.cpp /Projects/DM/n64/Source/Engine/Cache/mutex.cpp /Projects/DM/n64/Source/Engine/Cinema/cinema.cpp /Projects/DM/n64/Source/Engine/contpad.cpp /Projects/DM/n64/Source/Engine/control.cpp /Projects/DM/n64/Source/Engine/curve.cpp /Projects/DM/n64/Source/Engine/defs.cpp /Projects/DM/n64/Source/Engine/dlight.cpp /Projects/DM/n64/Source/Engine/events.cpp /Projects/DM/n64/Source/Engine/gdynlight.cpp /Projects/DM/n64/Source/Engine/geometry.cpp /Projects/DM/n64/Source/Engine/ghot.cpp /Projects/DM/n64/Source/Engine/gregion.cpp /Projects/DM/n64/Source/Engine/Instance/ainsthdr.cpp /Projects/DM/n64/Source/Engine/Instance/gobjinst.cpp /Projects/DM/n64/Source/Engine/Instance/insthdr.cpp /Projects/DM/n64/Source/Engine/Instance/simpinst.cpp /Projects/DM/n64/Source/Engine/Instance/statinst.cpp /Projects/DM/n64/Source/Engine/lighting.cpp /Projects/DM/n64/Source/Engine/link.cpp /Projects/DM/n64/Source/Engine/mattable.cpp /Projects/DM/n64/Source/Engine/particle.cpp /Projects/DM/n64/Source/Engine/ppdecom.cpp /Projects/DM/n64/Source/Engine/rumble.cpp /Projects/DM/n64/Source/Engine/scene.cpp /Projects/DM/n64/Source/Engine/sched.cpp /Projects/DM/n64/Source/Engine/simppool.cpp /Projects/DM/n64/Source/Engine/tengine.cpp /Projects/DM/n64/Source/Engine/textload.cpp /Projects/DM/n64/Source/Engine/Unicol/collide.cpp /Projects/DM/n64/Source/Engine/Unicol/instcol.cpp /Projects/DM/n64/Source/Engine/Unicol/jointcol.cpp /Projects/DM/n64/Source/Engine/Unicol/PathFind.cpp /Projects/DM/n64/Source/Engine/Unicol/plane.cpp /Projects/DM/n64/Source/Engine/Unicol/PLTFMCOL.CPP /Projects/DM/n64/Source/Engine/Unicol/polycol.cpp /Projects/DM/n64/Source/Engine/Unicol/unicol.cpp /Projects/DM/n64/Source/Engine/Virtual/vhandler.c /Projects/DM/n64/Source/Engine/visdata.cpp /Projects/DM/n64/Source/Engine/volume.cpp /Projects/DM/n64/Source/itemmenu.cpp /Projects/DM/n64/Source/onscrn.cpp /Projects/DM/n64/Source/pickup.cpp /Projects/DM/n64/Source/Ui/Quag/E_SMem.cpp /Projects/DM/n64/Source/Ui/Smos/SM_SMngr.cpp /Projects/DM/n64/Source/Ui/Smos/SM_Xlate.cpp /Projects/DM/n64/Source/Ui/Tsmos/Screens/PAKInterfaceScreen.cpp /Projects/DM/n64/Source/Ui/Tsmos/Smp/SMP_HUDNumber.cpp /Projects/DM/n64/Source/Ui/Tsmos/TSMOS.cpp /Projects/DM/n64/Source/Ui/X_files/x_math.cpp /Projects/DM/n64/Source/Ui/X_files/x_plus.cpp /Projects/DM/n64/Source/Ui/X_files/x_stdio.cpp Turok 2 - Seeds of Evil \SOURCE\editor\model\vertex.cpp \SOURCE\editor\level\instance.cpp \SOURCE\editor\model\keyset.cpp \turok2\n64\source\engine\Cinema\CINEMA.CPP \turok2\n64\source\ai\devices\INTANMAI.CPP \turok2\n64\source\engine\PTIMER.CPP \turok2\n64\source\FRONTEND.CPP \turok2\n64\source\engine\Cache\CACHE.CPP